Antigone

Scenic & Projection Design

University of Wisconsin Stevens Point - 2013

Directed by Jared Hanlin

This design allowed scenery and projections to mesh tightly in telling the story. Frequently in Antigone, characters onstage describe events that they've seen or heard about elsewhere: battles, mutilation, suicide, fornication, and funeral rights. 

Hearing about all of that is great. SEEING it is a special treat, and in order to see it I worked closely with the director, costumes, and master-at-arms to film sequences for many of the show's "offstage" moments. Those sequences were edited into silhouettes against a roaring fire, projected onto two large tattered drapes flanking the entrance to the war-ravaged palace. 

Projection Sample

Antigone - Build to Strike

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